Create a folder for Fembria and select the path, it will download all files automatically.
Grand Opening
Grand Opening countdown: Players can login and charge silks before Grand Opening. There will be a countdown until this ends — the players can't attack anything during this period. This period is for preparing to the game (Creating partys & guilds etc).
Start Items
30,000 HP/MP Potion 50 Reverse Return Scroll Santa Wing (Return Scroll) Monkey (3 Day) Pet Clock (1 Month) Uruchi Trade Pet (3 Pages) ~ This item can only be obtained from Magic POP 5% HP/MP Devil's Spirit B Grade (+9 required to upgrade S Devil) Trader, Hunter, Thief suit (x1)
Medallion System (iSRO Token System)
Medallion
Sort of item: Alchemy material
Drops from all mobs and uniques from level 1.
Players can buy 1 ~ 9 Degree items via medallion instead of gold. 8 and 9 Degree items require extra gold.
Medallion requirement depends on the item's degree (e.g. 5 Degree item = 5 Medallions).
Every purchase has a chance of granting SOS / MOON / SUN, and if the item is +5 or above, it comes with full blues and 100% stats.
Note: Medallions can be used to obtain elements for tablets or to open boxes.
Party/Stall System
Party System
All party mobs removed and party buff added for more exp and drop rates, to get this buff party should be full. (normal party or LTP) Every hour, a Party-Form lottery starts. One random player who opened a form wins free Gold/Silk.
Stall System
1 ~ 5 level stall chars allowed as +1 PC limit. Silk per hours system is active for stall chars only (50 silks daily). Stall Network all categories removed, players can view all items at once.
Silk Stall
Items can be easily sold for Silk using the Silk Stall system.
Skills
Skill Balance
All imbue skill's damages balanced.
Mastery
Skill
Changes
Cold
Snow
Fixed to 25%
Light
Ghost Walk Phantom
Required level decreased to 30 from 32
Heuksal
Flying Dragon - Flash
Enabled as visual
Pacheon
Strong Bow - Will
Enabled as visual
100 Mastery skills Flying Dragon - Flash & Strong Bow - Will have been downscaled and added to the 90 cap.
Animations
All skill animations changed to 2005 old skill animations. Here are some examples:
Alchemy System
General Changes
Item durability decay has been removed. Steady Stones are no longer needed. Immortal, Astral, and Lucky Stones can now be used without being applied directly onto items.
Weapon Glows
Immortal & Astral
Immortal and Astral effects come in two forms: Buff and Stone.
Buff: Lasts 10 minutes and applies to any item while active. A 2-minute version can be obtained from Pandora.
Stone: Remains in stone form but does not need to be applied onto items. Simply keeping it in your inventory is sufficient — it will be consumed automatically when needed.
Steady Stone: Removed from the game. Note: Astral Stone and Astral Buff are effective up to +7 enchant level only.
Item Stats
The original Tablet system has been revised. Certain stats are exempt from this system and must still be obtained by dropping Tablets from monsters and breaking them into Stones.
Equipment Type
Exempt Stat
Weapon
Critical
Protector
Parry Ratio
Shield
Block Ratio
Bonus: The following tablets can also drop from monsters (Level 80+):
Tablet Drops (Level 80+)
Critical Tablet Parry Ratio Tablet Block Ratio Tablet Wheel of Fate Tablet Wheel of Fortune Tablet
Wheel System
The Wheel System allows you to apply up to 11 identical blues to your items, creating powerful enhancement combinations.
Wheel Icons
Wheel of Fate (Drop & Silk): Determines the number of lines/rows available.
Wheel of Fortune (Drop & Silk): Determines which blues will be applied.
Feather Pen of Fortune (Silk Only): Randomly increases or decreases the value of a selected line.
System Limitations
HP/MP Blues: Maximum 1 line allowed 9 Degree items allowed for wheel system only
Devil Upgrader
Using the Devil Plus Upgrader, the starter Devil's Spirit can be upgraded from B Grade to S Grade. The upgrade mechanic works on a raise-or-drop basis — each attempt will either increase or decrease the current + level. Once upgraded, the Devil Upgrader can be used for easier enhancement.
GDF & SANTA
Gold Dragon Flag: Two separate magic blue types can be defined on a Gold Dragon Flag:
• 7 STR & INT Max
• Luck of 4 Lines 1% Max or Ignore Monster Defense Probability 1% Max
Santa Set: A Christmas set (hat/scarf/gloves) obtained only from the Jewel Box. It can receive up to 4 lines of STR & INT blues only, with a maximum value of 5 per line.
Santa Set Dragon Flag Gold Dragon Flag Roc Flag Blue Dragon Ensign Joojak Ensign Hyunmu Ensign White Tiger Ensign Silkroad Flag
Job System
Tri-Job System
Instantly switch between job classes with a 20-minute cooldown period.
Job Buff & Level
Job Buff
While wearing a Job Suit, players receive a 100% bonus to EXP and Skill Points.
The Job Level cap is 90. From level 7, each time players level up their Job Level, they will receive a random Silk or Gold reward.
Job Combat & Kill Points
For each kill, you gain 5% of your opponent's job rank points. This amount is calculated from the total points your opponent has earned across the 3 job types. If the opponent has Wanted status, this rate increases to 10%.
Wanted Status
Wanted
Players who reach Rank 1 in any of the 3 job types gain Wanted status. While in this status, their job icon changes into the Wanted icon, and they gain access to a 2-minute Berserk skill.
Note: If you die while you have Wanted status, you will lose 10% of your job rank points.
Trade Pet Rewards
While in Job Mode, if an opponent is riding a trade pet, a reward can be earned. If the pet is killed and its owner is killed within 30 seconds, the player will receive 10% of the gold the character was carrying at that moment. If the opponent's pet is an Uruchi trade pet, killing the pet will cause it to drop, and it will be sent directly to the player's chest.
Restrictions
While in Job Mode, Reverse Return Scroll cannot be used. However, there is an exception for Hunters — they can use it once every 30 minutes. The Return Scroll cooldown for Thieves has been reduced from 5 minutes to 2 minutes.
Job Suit Upgrades
Job suits can be upgraded through alchemy, and the upgrade limit is +9. At +9, the following bonuses are granted depending on the suit type:
Special Identity Card (+9) — Hunter Suit
INT 9 Increase, STR 9 Increase
Damage Absorption 5% Increase
Parry Rate 9% Increase
Ignore Monster Defense 1% Probability
Red Flag (+9) — Trader Suit
INT 9 Increase, STR 9 Increase
Damage Absorption 5% Increase
HP 5000 Increase
Ignore Monster Defense 1% Probability
Black Devil Suit (+9) — Thief Suit
INT 9 Increase, STR 9 Increase
Damage Absorption 5% Increase
Attack Rate 9% Increase
Ignore Monster Defense 1% Probability
Job Chat
Job Chat allows Traders, Hunters, and Thieves to communicate through their own dedicated chat channels. There are no distance limits or any other restrictions for these messages.
Job Backup
With job skills, Hunters and Thieves can summon helper NPCs depending on the + level of their job suit item.
Job System
Rank & Rewards
Rank rewards are funded by taxing a certain portion of the gold/silk spent across the entire server, and distributing it as rank rewards. In the rank table, the accumulated gold/silk reward pool and any additional item reward can be viewed under the entry shown as Rank 0.
Honor Buffs
Players who place high in the Job Rank will receive an Honor Buff based on their ranking:
Rank
Icon
Honor Buff
1
Crown Honor Buff
1 ~ 3
Gold Honor Buff
1 ~ 5
Silver Honor Buff
1 ~ 10
Copper Honor Buff
Job System
Forgotten World
Players can spend the points they earn from caravan runs by summoning unique monsters through the "Forgotten World Guard" located in Black Jade River. These monsters have a chance to drop 9 Degree Moon/Sun items, silk, and boxes directly; however, the main danger is that this area is a free-for-all battlefield, so while trying to kill a unique you summoned, players may be suddenly ambushed by the opposing job and the drops can be stolen by the enemy team.
Summonable Uniques
Each unique can be summoned by spending Gold and Job Rank Points. Every unique also has a Treasure Box version that costs Silk but offers a much higher drop rate.
Sereness
Sereness
Price: 100,000,000 Gold Job Rank Point: 100,000 Unit
Treasure Box: 100,000,000 Gold | 250 Silk | -100,000 Point
Reward
Drop Rate
9 Degree Sox Weapon & Shield
Medium
9 Degree Sox Armor / Protector / Garment
Medium
9 Degree Sox Accessory
Medium
Fembria Box
Hard
Flame King
Flame King
Price: 100,000,000 Gold Job Rank Point: 100,000 Unit
Treasure Box: 100,000,000 Gold | 250 Silk | -100,000 Point
Reward
Drop Rate
9 Degree Sox Weapon & Shield
Hard
9 Degree Sox Armor / Protector / Garment
Medium
9 Degree Sox Accessory
Medium
Fembria Box
Hard
Togui Elder
Togui Elder
Price: 50,000,000 Gold Job Rank Point: 50,000 Unit
Treasure Box: 50,000,000 Gold | 250 Silk | -50,000 Point
Reward
Drop Rate
9 Degree Sox Weapon & Shield
Hard
9 Degree Sox Armor / Protector / Garment
Medium
9 Degree Sox Accessory
Hard
Fembria Box
Hard
Vicious Shadows (Guild Dungeon)
Shadow
Vicious Shadows — Guild Only
Spawns a Shadow that sequentially summons Shadow Uniques. Defeating each one automatically spawns the next in the sequence.
Price: 1,000,000,000 Gold Job Rank Point: 500,000 Unit
Note: Can only be purchased by players who are in a guild. Required points are deducted equally from all guild members.
Reward
Drop Rate
9 Degree Sox Weapon & Shield
Hard
9 Degree Sox Armor / Protector / Garment
Medium
9 Degree Sox Accessory
Hard
Fembria Box
Easy
#
Spawn Sequence
1
Shadow Tiger Girl
2
Shadow Cerberus
3
Shadow Captain Ivy
4
Shadow Uruchi
5
Shadow Isyutaru
6
Shadow Lord Yarkan
7
Shadow Demon Shaitan
8
Shadow SoSo
Fembria Box
Opens to grant one of the following items at random:
Fembria Box Rewards
9 Degree Sox (Random Weapon or Shield)
9 Degree Sox (Random Equipment)
9 Degree Sox (Random Accessory)
Key of Hero (for Lucky Box)
Intensifying Elixir
Vigor 16%
Silk Scroll
Medallion
Gold Dragon Flag
Events
Fembria NPC
Fembria NPCs can be found in every city — one in Jangan, one in Donwhang, and one in Hotan.
Items can be purchased from the Fembria NPC using Unique Rank Points. More items will be added to this NPC in the future.
Unique Rank Points
Each unique grants a certain amount of Rank Points upon defeat:
#
Unique
Points
1
Pumpkin
1
2
Tomb General Hyun
1
3
Snake General Ki
1
4
JeonUk The Black Tortoise
1
5
YumJae The Blue Hawk
1
6
TaeHo The Blue Dragon
1
7
SoHaow The White Tiger
1
8
Hang-A
1
9
Tai-Sui
1
10
Taishan Monster
1
11
Ganiazo Dow
1
12
Black Cloud
1
13
Manho
1
14
Senior General
1
15
Rage Cloud
1
16
Cyclops
1
17
Battle Golem
1
18
Undine (Cold)
1
19
Salamander (Fire)
1
20
Sylph (Light)
1
21
Gnome (Earth)
1
22
Wingtribe Knight
1
23
White Knight
1
24
Princess Miyene
1
25
Tiger Girl
10
26
Cerberus
10
27
The Earth
10
28
Yuno
10
29
Jupiter
10
30
Zielkiaxe
10
31
Babilion
10
32
Baal
10
33
Geenie
10
34
Harrison
10
35
Harrison Dark
10
36
Karkadann
10
37
Khulood
10
38
Kidemonas
10
39
Launatune
10
40
Mad General
10
41
Merikh
10
42
Thief Boss
10
43
Venefica
10
44
Captain Ivy
15
45
Uruchi
20
46
Behemoth
20
47
Isyutaru
35
48
Lord Yarkan
50
49
Demon Shaitan
75
50
BeakYung The White Viper
100
51
Roc
200
Pandora
Pandora Rewards
Reward
Quantity
Silk
1 ~ 1,000
Gold
10M ~ 100M
Jade Tablet of Luck (Lvl.9)
1 ~ 30
Wheel of Fortune
1 ~ 20
HP +4100 Potion
1 ~ 5
Wheel of Fate
1 ~ 20
Lucky Magic Powder (9th)
1 ~ 20
Fembria Box
1
Astral Buff (2 Minutes)
1
Immortal Buff (2 Minutes)
1
Berserker Regeneration Potion
1
Events
Job Event (Trade)
This event is triggered automatically after 1,000 trade runs have been completed server-wide. It consists of a chain of 13 Uniques that spawn in sequence.
Each page of goods sold counts as 1 trade run. The Uruchi Trade Pet holds 3 pages, meaning a single delivery counts as 3 runs and yields 3 ECSRO Boxes.
Apis will spawn at a random location within the Jangan / Donwhang / Hotan / Taklamakan regions.
Defeating Apis will trigger the next Unique in the sequence. Each defeated Unique automatically spawns the following one until all 13 have been cleared. These Uniques can only be damaged while the player is in Job mode.
Spawn Sequence
#
Unique
1
Apis
2
Sphinx
3
Sekhmet
4
Nepthys
5
Horus
6
Osiris
7
Selket
8
Neith
9
Eris
10
Anubis
11
Isis
12
Haroeris
13
Seth
Rewards (per Unique)
Reward
Quantity
Silk
100 ~ 1,000
Gold
100M ~ 500M
ECSRO Box
1 ~ 250
ECSRO Box
Opens to grant one of the following items at random: Note: Requires 20,000,000 Gold to open.
9 Degree Sox (Random weapon or shield) 9 Degree Sox (Random equipment) 9 Degree Sox (Random accessory) Lucky Magic Powder (9th) Magic Stone of Luck (Lvl.9) Reverse Return Scroll Super Scroll (Moving Speed 25%) Global Chatting Job Suit Upgrader
Events
Job Unique Event (Special)
GhostSungSung spawns at a random location within the Jangan / Donwhang / Hotan / Taklamakan regions.
Event duration: 3 hours. Each time a Unique from the pool below is defeated, GhostSungSung will respawn at a new random location within 15 seconds.
Defeating GhostSungSung spawns one random Unique from the pool below. The kill location is marked on the world map for all Trader / Thief / Hunter players.
Unique List
#
Unique
1
Geenie
2
Harrison
3
Karkadann
4
Khulood
5
Kidemonas
6
Launatune
7
Mad General
8
Merikh
9
Thief Boss
10
Venefica
11
The Earth
12
Yuno
13
Jupiter
14
Dark Dog
15
Babilion
16
Baal
Rewards (per Unique)
Reward
Quantity
Silk
100 ~ 1,000
Gold
100M ~ 500M
Global Chatting
1 ~ 15
Jade Tablet of Luck (Lvl.9)
1 ~ 25
Super Scroll (Moving Speed 25%)
1 ~ 5
Lucky Magic Powder (9th)
1 ~ 20
Reverse Return Scroll
1 ~ 50
Job Suit Upgrader
1 ~ 25
Events
Behemoth Event (Special)
Behemoth spawns at a random location within the Jangan / Donwhang / Hotan / Taklamakan regions. Only Thieves can attack Behemoth.
Time Limit
When Behemoth spawns, a 20-minute countdown timer starts in the top-right corner of the screen. Behemoth must be killed within this time limit, otherwise the event will fail.
Thief Victory
Once Behemoth's location is found, Thieves will attack to take it down. If they succeed, they earn a random Gold reward between 50M ~ 250M (solo or party).
Note: Behemoth is not easy to kill — it has the ability to summon NPC Hunters and partially shield itself.
Hunter Defense
If Hunters find Behemoth's location and successfully protect it from the Thieves, they earn a random Gold reward between 25M ~ 125M (solo or party).
Note: The reward goes to the Hunter party or player who has the highest Thief kill count during the Behemoth defense.
Events
Pumpkin Uniques
Pumpkin is a persistent event that runs 24/7 on the server.
One Unique is randomly selected from a pool of 21 and spawns at a random location within the Jangan / Donwhang / Hotan / Taklamakan regions.
When the current Unique is defeated, a new one is selected from the pool and respawns at a random location after 30 seconds.
When a Pumpkin Unique spawns, a region hint is displayed above the compass in the top-right corner of the screen.
The last known spawn location can be queried through the in-game AI Assistant.
#
Unique
1
Tomb General Hyun
2
Snake General Ki
3
JeonUk The Black Tortoise
4
YumJae The Blue Hawk
5
TaeHo The Blue Dragon
6
SoHaow The White Tiger
7
Hang-A
8
Tai-Sui
9
Taishan Monster
10
Ganiazo Dow
11
Black Cloud
12
Manho
13
Senior General
14
Rage Cloud
15
Cyclops
16
Battle Golem
17
Undine (Cold)
18
Salamander (Fire)
19
Sylph (Light)
20
Gnome (Earth)
21
Wingtribe Knight
Pumpkin Rewards (per Unique)
Reward
Quantity
Gold
10M ~ 100M
Silk
10 ~ 1,000
Global Chatting
1 ~ 25
Jade Tablet of Luck (Lvl.9)
1 ~ 20
Super Scroll (Moving Speed 25%)
1
Lucky Magic Powder (9th)
1 ~ 10
Reverse Return Scroll
1 ~ 20
Job Suit Upgrader
1 ~ 20
Devil Plus Upgrader (B)
1 ~ 20
WhiteKnight & Princess Event
Once 300 Pumpkin Uniques have been defeated server-wide, the WhiteKnight & Princess event is triggered. 90 WhiteKnight and Princess Uniques will spawn across the following boss locations:
#
Spawn Point
1
Tiger Girl
2
Cerberus
3
Captain Ivy
4
Uruchi
5
Isyutaru
6
Lord Yarkan
7
Demon Shaitan
Rewards
Reward
Quantity
Silk
10 ~ 100
Gold
10M ~ 100M
Fembria Box
1 ~ 20
Fembria Box
Opens to grant one of the following items at random:
The Survival Arena draws from a pool of 6 maps. Each time the event starts, one map is selected at random.
While inside the arena, buffs are applied automatically.
Kill Rewards
Each kill grants one of the following rewards:
Reward
Quantity
Silk
1 ~ 20
Gold
1M ~ 20M
Lucky Magic Powder (9th)
1 ~ 20
HP +4100 Potion
1 ~ 5
Jade Tablet of Luck (Lvl.9)
1 ~ 30
Wheel of Fate
1 ~ 20
Wheel of Fortune
1 ~ 20
Berserker Regeneration Potion
1
Damage Increase Scroll
1
Damage Absorption Scroll
1
Scroll of Evasion
1
Scroll of Accuracy
1
Scroll of Movement Speed
1
Champion Rewards
Rank
Gold
Silk
Fembria Box
1
100M
500
10
2
50M
250
5
3
25M
100
5
Guild
Guild War
Two Guild Masters can access this system at any time and engage in instant fights. Guild masters can start a Guild War at any time using "U > Guild rel. > Hostility > Apply". The maximum duration of the war is 20 minutes.
Arena Rules
After the war starts, all player buffs are automatically applied by the system, and the following rules apply in the arena:
There is a Map pool for Guild War; each battle can be placed in a different region. Each player has a maximum of 3 death rights; those who exhaust these rights become spectators. The goal of the arena is to eliminate opponents to achieve final victory.
At the end of the war, players are teleported back to their original positions.
Guild
Rank System
Unique Monster Points
#
Unique
Points
1
Pumpkin
1
2
Tomb General Hyun
1
3
Snake General Ki
1
4
JeonUk The Black Tortoise
1
5
YumJae The Blue Hawk
1
6
TaeHo The Blue Dragon
1
7
SoHaow The White Tiger
1
8
Hang-A
1
9
Tai-Sui
1
10
Taishan Monster
1
11
Ganiazo Dow
1
12
Black Cloud
1
13
Manho
1
14
Senior General
1
15
Rage Cloud
1
16
Cyclops
1
17
Battle Golem
1
18
Undine (Cold)
1
19
Salamander (Fire)
1
20
Sylph (Light)
1
21
Gnome (Earth)
1
22
Wingtribe Knight
1
23
White Knight
1
24
Princess Miyene
1
25
Tiger Girl
1
26
Cerberus
1
27
Captain Ivy
1
28
Pumpkin (x10)
1
29
The Earth
1
30
Yuno
1
31
Jupiter
1
32
Zielkiaxe
1
33
Babilion
1
34
Geenie
1
35
Harrison
1
36
Harrison Dark
1
37
Karkadann
1
38
Khulood
1
39
Kidemonas
1
40
Launatune
1
41
Mad General
1
42
Merikh
1
43
Thief Boss
1
44
Venefica
1
45
Uruchi
2
46
Behemoth
2
47
Isyutaru
3
48
Lord Yarkan
5
49
Demon Shaitan
7
50
BeakYung The White Viper
10
51
Roc
20
Activity Points
Activity
Points
Alchemy: +12 Any Item
10
Alchemy: +9 Devil Item
20
Job Points
Activity
Points
10 Job Kills
1
Each Trade Tour
1
Reward System
The #1 ranked guild receives 10% of all gold/silk spent on the server to date and symbolically controls all fortresses (Jangan / Bandit / Hotan).
Hunt specific mobs to complete weekly quests and earn rewards. Each mob has its own quest tracked independently.
How It Works
Your progress is shown in real-time as you hunt:
Type
Notification
Progress
[1/5] Hunting 5000 Wing Tribe Guardian (347)
Completed
[2/5] The Hunting of Wing Tribe Guardian quest is completed. Reward: 24M Gold.
Rewards
Each completion grants Exp plus one random bonus reward (Gold or Silk).
Reward
Range
Gold
1M ~ 50M
Silk
1 ~ 50
Exp
%1 ~ %100 (based on mob level)
Exp reward is not available for level 90 characters.
Rules
You must be at or above the mob's level for kills to count. There is no upper level limit. Each mob quest can be completed up to 5 times per week. All counters reset every Saturday at 20:00.
Target Mobs
Completing all 7 mobs earns up to 35 rewards per week.