Rise of the Thief-Hunter

Preview Update

Main Updates

  1. Challenge players with the **`/coinflip`** command via private message. This feature includes three game modes: Normal/Alchemy/Unique
         **Normal:** Both players wager gold/silk with a 15-second countdown. Winner takes all at countdown's end.
         **Alchemy:** Both players receive an item and set a target enhancement level. First to reach the target wins the wager.
         **Unique:** A unique monster spawns randomly on the map. First player to find and defeat it claims the prize.
          **Commands:** `/coinflip` sends challenge, `/accept` accepts, `/decline` rejects.
          **NOTE:** Challenges sent to GM are auto-accepted, allowing instant doubling of 1B gold.
  2. Configure coinflip currency between Silk and Gold.
  3. Set wager amounts for your chosen currency.
          Gold: 1M ~ 1B range
          Silk: 100 ~ 10,000 range
  4. **Fast Enhancement** system for rapid item upgrading.
  5. **Experience Lock** system allows you to maintain specific level ranges for drop-focused gameplay. Special drops for certain level ranges will be announced post-launch.
  6. **Job Chat Toggle**
             Dedicated communication channels for job classes. Hunters/Traders share a common channel, while Thieves have their own. Messages are visible globally without range or map restrictions.
             Access Job Chat by typing "? [Message]" in All Chat.
  7. **Rank Berserk** grants 2-minute berserk buff. Only available to rank #1 players in each job class (Thief/Hunter/Trader) with a 60-minute cooldown.
  8. **Lucky Box** containing 9-10 Degree SoX items.
              Requirements: x1 Hero Key, x100 Medallions, 20M gold.
              Hero Keys drop from level 90+ monsters in Donwhang Cave and Jangan Cave.
             Medallions are crafting materials that drop from level 1+ tablet breaking with multiple uses.
  9. **Random SP Scroll** (1K ~ 20K).
             Earn SP Scroll Points through events to gain additional skill points.
  10. **Jewelry Box** (Event Exclusive)
            Requirements: x100 Medallions, 20M Gold.
            Alternative: 100 Jewelry Box Points + 20M gold (points earned from events).
             Contains GDF and Santa-themed items with 20+ variations.
  11. **Voting System** - In-game voting with real-time notifications and participant count display.
         Cast votes using yes/no expressions for active topics.
Sample Image

Server Information

Level Cap:100
Job Cap:100
Mastery:330/200
Race:EU/CH
EXP/SP Rate:x10
Drop Rate:x10
Job Rate:x1
PC/IP Limit:2/4(+1)
Enhancement Rate:x1
Enhancement Limit:+15
Guild Limit:16 members
Advanced Elixir:Disabled
CTF:Disabled
Battle Arena:Disabled
Fortress War:New System

Starter Package

Starter Items
30,000x HP/MP Potions
50x Reverse Return Scrolls
50x Santa's Wing Scrolls
1x Monkey Pet (3 Days)
1x Devil's Spirit Class B

Server Overview

NPC Degree Items: Items purchased from NPCs (Grades 1-9) have a chance to grant random SoX items based on luck with each purchase.

Full Blue Service: Transform your Grade 1-9 items to Full Blue status for 50M gold.

10DG Item Exchange System: Selling 10-degree ground drops to NPCs offers chances for surprise rewards like Medallions, INT/STR Scrolls, HP/MP Scrolls. Winning a prize reduces the gold received from that item.

Party Buff System: Party monsters have been removed. Full parties receive automatic buffs providing EXP and Drop rate bonuses.

AI Assistant: Send private messages to "Assistant" for instant game information and unique monster locations. The AI learns continuously from player questions.

AI Assistant

Stall Network: Access with (F) key in cities. Streamlined single-category system displays all stall items simultaneously.

Stall Network

Job System

Tri-Job System: Instantly switch between job classes with a 20-minute cooldown period.

Job Level Cap: Maximum level 100. Players receive random rewards for each level gained after level 7.

Job Suit Bonuses: Wearing complete job suits grants additional EXP and Drop rate buffs.

Job Chat System: Access job-specific chat by typing "? [Message]".

Job NPCs: Job NPCs possess combat abilities. Players with Job level 20+ can summon these NPCs.

Job Suit Enhancement: Enhance job suits up to +9 using the Job Suit Enhancer.
• +7 Trader Suit: Grants access to Special NPCs.
• +7 Thief Suit: Changes weather for both Traders and Thieves when caravanning players are nearby.
• +7 Hunter Suit: Unlocks participation in Hunter-exclusive events.

Thief Ability: Thieves killing caravanning Traders instantly steal 10% of their carried gold.

RANKING SYSTEM: Players earn job ranking points for each job-related action. Death results in 5% point loss; killing another player grants 5% of their points. Killing Wanted players increases the rate to 10%.

The #1 ranked player in each job group becomes Wanted, with their job icon changing to Wanted wanted. This results in 10% point gains/losses per kill.

All players receive location notifications when kills or deaths occur.

Job Chat Colors Job Buff
Test 2 Test 3 Test 4

Item Mall

Item Mall

Berserk Transformer: Cosmetically changes berserk appearance (visual only).

Stats Reroller: Randomly modifies item statistics.
• Some stats are protected (Critical for weapons, Parry Rate for protectors, Block Rate for shields). These require manual tablet application.

Flag Magic Stone: Applies Lucky and Ignore Monster blues to GDF items, and Wheel effects to Santa & Dress items. Limited to STR/INT attributes only.

Mystery Dress Box: Contains random dress sets with over 100 possible variations.

Devil Enhancement Kit (B): Upgrade your starter Class B Devil to +9, then convert to Class A.

Devil Converter: Transforms +9 Devil Class B items into Devil Class A.

Astral Protection: 10-minute buff preventing items from dropping below +7 enhancement.

Immortal Shield: 10-minute buff preventing item destruction during enhancement attempts.

Job Suit Enhancer: Enhance job suits up to +9.
• +7 Trader Suit: Grants access to Special NPCs.
• +7 Thief Suit: Changes weather for both Traders and Thieves when caravanning players are nearby.
• +7 Hunter Suit: Unlocks participation in Hunter-exclusive events.

Medallion: Drops from monsters level 1-100. Required for tablet crafting and various box openings.

Hero Key: Drops from monsters level 92-100. Required to open Lucky Boxes containing 10DG SoX items.

Magic stone of luck: It is sufficient to have it in your inventory to use it, you don't need to use it on the item
• When your item successfully upgrades in Alchemy, if it succeeded thanks to the luck stone, this item is automatically consumed
• If it didn't succeed thanks to the luck stone, your stone is not consumed and remains intact
• Affects items +5 and above
• When the item gets failed, there is no consumption

Wheel System

Wheel System

The Wheel System allows you to apply up to 11 identical blues to your items, creating powerful enhancement combinations.

Wheel Icons

Wheel of Fate (Drop & Silk): Determines the number of lines/rows available.

Wheel of Fortune (Drop & Silk): Determines which blues will be applied.

Feather Pen of Fortune (Silk Only): Randomly increases or decreases the value of a selected line.

System Limitations:

HP/MP Blues: Maximum 1 line allowed

10-Degree Roc Blues: Integrated into the system but limited to maximum 1 line

Level 90+ Monsters: Now drop tablet versions of Wheel stones

Item Jackpot System

Jackpot System

Each player contributes items worth a specified silk value to the prize pool. The winner takes everything!

Jackpot Entry Ticket: Item Mall items can be added to the Jackpot prize pool using special tickets.

Live Tracking: Monitor active jackpots in real-time through the Rank page's Live Jackpot category.

Flexible Entry: Players can add as many items as they wish to increase their chances.

Auto-Start: Games automatically begin when 5 players join and become available again after 1 minute.

Free Entry Tickets: Earn free participation rights through events without spending silk.

Dungeon System

Dungeon System

**Forgotten World Guard NPCs** have been added to Togui, Flame Mountain, and Shipwreck dungeons.

These NPCs allow party members to repurchase **Treasure Boxes** and respawn **Unique Monsters**, eliminating the need for repeated dungeon runs.

**Special Note for Shipwreck Dungeon**: Access is event-exclusive only. The NPC is located at the entrance, allowing players to defeat the unique and claim boxes without completing the full dungeon.

**Independent Cooldowns**: Dungeon cooldowns are now separate - exit one dungeon and immediately enter another.

Dungeon 1 Dungeon 2 Dungeon 3

Ranking System

Honor Buffs: Top 4 players in Job and Unique categories receive instant honor buffs. Buffs are lost when dropping out of rankings.

Tax System: A percentage of all gold/silk spent on the server is taxed and accumulated in ranking pools. Each rank category has its own pool, and these accumulated taxes are distributed to the top 3 players at set intervals.

Unique Rank Points: Points accumulated in the Unique Rank category can be spent at Fembria Item Manager NPC, or players can choose to maintain their ranking for weekly silk and gold rewards.

New Fortress War System

We've developed a new alternative to replace the current fortress war system. The goal is to include solo players in guild competitions and ensure competition exists in every aspect of the game.

Contribution System: Every achievement you accomplish in the game, even solo accomplishments, earns points for your guild. Examples include enhancing an item to +12, defeating an Uruchi, achieving success in events - all contribute guild points.

New FTW System Advantages:

• **No Time Constraints**: Don't compress all your efforts into a short 2-hour period

• **Technical Stability**: Technical issues won't negatively affect your achievements and efforts

• **Solo Integration**: Solo players actively participate and aren't subjected to guild fortress war pressure

• **Flexible Timing**: Contribute to your guild anytime, any day with flexible scheduling

• **Daily Competition**: Demonstrate your strength in every field daily, not limited to once per week

Unique Monster Points

Tiger Girl1 Point
Uruchi2 Points
Isyutaru3 Points
Roc4 Points
Lord Yarkan5 Points
Demon Shaitan7 Points
BeakYung White Viper10 Points
Cerberus1 Point
Captain Ivy1 Point
Pumpkin (x10)1 Point

Activity Points

Alchemy Points
+12 Any Item10 Points
+9 Devil Item20 Points
Job Points
10 Job Kills1 Point
Each Trade Tour1 Point
Other Uniques
The Earth, Yuno, Jupiter, Zielkiaxe1 Point
Babilion, Geenie, Harrison1 Point
Karkadann, Khulood, Kidemonas1 Point
Launatune, Mad General, Merikh1 Point
Thief Boss, Venefica1 Point
Behemoth2 Points

Reward System: The #1 ranked guild receives 10% of all gold/silk spent on the server to date and symbolically controls all fortresses (Jangan/Bandit/Hotan).

Server Events

Pumpkin Event (24/7): Spawns randomly across the map and respawns in a different location 10 seconds after being defeated. If you're in a party, everyone receives the same reward.

Behemoth Event (Thief Exclusive): Behemoth spawns at a random location with a 20-minute time limit to defeat it. Success yields 50M ~ 500M gold reward and triggers respawn. Failure results in disappearance until the next event.

Job Unique Event: A Job Unique spawns randomly on the map. Once discovered, it becomes marked on the map for all players to see its current location.

Survival Arena (Solo): Features 15+ different map options. Players are teleported to different maps each time, with each map having its own unique objectives to complete.

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