Level Cap: | 100 |
Job Cap: | 100 |
Mastery: | 330/200 |
Race: | EU/CH |
EXP/SP Rate: | x10 |
Drop Rate: | x10 |
Job Rate: | x1 |
PC/IP Limit: | 2/4(+1) |
Enhancement Rate: | x1 |
Enhancement Limit: | +15 |
Guild Limit: | 16 members |
Advanced Elixir: | Disabled |
CTF: | Disabled |
Battle Arena: | Disabled |
Fortress War: | New System |
30,000x HP/MP Potions |
50x Reverse Return Scrolls |
50x Santa's Wing Scrolls |
1x Monkey Pet (3 Days) |
1x Devil's Spirit Class B |
NPC Degree Items: Items purchased from NPCs (Grades 1-9) have a chance to grant random SoX items based on luck with each purchase.
Full Blue Service: Transform your Grade 1-9 items to Full Blue status for 50M gold.
10DG Item Exchange System: Selling 10-degree ground drops to NPCs offers chances for surprise rewards like Medallions, INT/STR Scrolls, HP/MP Scrolls. Winning a prize reduces the gold received from that item.
Party Buff System: Party monsters have been removed. Full parties receive automatic buffs providing EXP and Drop rate bonuses.
AI Assistant: Send private messages to "Assistant" for instant game information and unique monster locations. The AI learns continuously from player questions.
Stall Network: Access with (F) key in cities. Streamlined single-category system displays all stall items simultaneously.
Tri-Job System: Instantly switch between job classes with a 20-minute cooldown period.
Job Level Cap: Maximum level 100. Players receive random rewards for each level gained after level 7.
Job Suit Bonuses: Wearing complete job suits grants additional EXP and Drop rate buffs.
Job Chat System: Access job-specific chat by typing "? [Message]".
Job NPCs: Job NPCs possess combat abilities. Players with Job level 20+ can summon these NPCs.
Job Suit Enhancement: Enhance job suits up to +9 using the Job Suit Enhancer.
• +7 Trader Suit: Grants access to Special NPCs.
• +7 Thief Suit: Changes weather for both Traders and Thieves when caravanning players are nearby.
• +7 Hunter Suit: Unlocks participation in Hunter-exclusive events.
Thief Ability: Thieves killing caravanning Traders instantly steal 10% of their carried gold.
RANKING SYSTEM: Players earn job ranking points for each job-related action. Death results in 5% point loss; killing another player grants 5% of their points. Killing Wanted players increases the rate to 10%.
The #1 ranked player in each job group becomes Wanted, with their job icon changing to Wanted . This results in 10% point gains/losses per kill.
All players receive location notifications when kills or deaths occur.
Berserk Transformer: Cosmetically changes berserk appearance (visual only).
Stats Reroller: Randomly modifies item statistics.
• Some stats are protected (Critical for weapons, Parry Rate for protectors, Block Rate for shields). These require manual tablet application.
Flag Magic Stone: Applies Lucky and Ignore Monster blues to GDF items, and Wheel effects to Santa & Dress items. Limited to STR/INT attributes only.
Mystery Dress Box: Contains random dress sets with over 100 possible variations.
Devil Enhancement Kit (B): Upgrade your starter Class B Devil to +9, then convert to Class A.
Devil Converter: Transforms +9 Devil Class B items into Devil Class A.
Astral Protection: 10-minute buff preventing items from dropping below +7 enhancement.
Immortal Shield: 10-minute buff preventing item destruction during enhancement attempts.
Job Suit Enhancer: Enhance job suits up to +9.
• +7 Trader Suit: Grants access to Special NPCs.
• +7 Thief Suit: Changes weather for both Traders and Thieves when caravanning players are nearby.
• +7 Hunter Suit: Unlocks participation in Hunter-exclusive events.
Medallion: Drops from monsters level 1-100. Required for tablet crafting and various box openings.
Hero Key: Drops from monsters level 92-100. Required to open Lucky Boxes containing 10DG SoX items.
Magic stone of luck: It is sufficient to have it in your inventory to use it, you don't need to use it on the item
• When your item successfully upgrades in Alchemy, if it succeeded thanks to the luck stone, this item is automatically consumed
• If it didn't succeed thanks to the luck stone, your stone is not consumed and remains intact
• Affects items +5 and above
• When the item gets failed, there is no consumption
The Wheel System allows you to apply up to 11 identical blues to your items, creating powerful enhancement combinations.
Wheel of Fate (Drop & Silk): Determines the number of lines/rows available.
Wheel of Fortune (Drop & Silk): Determines which blues will be applied.
Feather Pen of Fortune (Silk Only): Randomly increases or decreases the value of a selected line.
• HP/MP Blues: Maximum 1 line allowed
• 10-Degree Roc Blues: Integrated into the system but limited to maximum 1 line
• Level 90+ Monsters: Now drop tablet versions of Wheel stones
Each player contributes items worth a specified silk value to the prize pool. The winner takes everything!
Jackpot Entry Ticket: Item Mall items can be added to the Jackpot prize pool using special tickets.
Live Tracking: Monitor active jackpots in real-time through the Rank page's Live Jackpot category.
Flexible Entry: Players can add as many items as they wish to increase their chances.
Auto-Start: Games automatically begin when 5 players join and become available again after 1 minute.
Free Entry Tickets: Earn free participation rights through events without spending silk.
**Forgotten World Guard NPCs** have been added to Togui, Flame Mountain, and Shipwreck dungeons.
These NPCs allow party members to repurchase **Treasure Boxes** and respawn **Unique Monsters**, eliminating the need for repeated dungeon runs.
**Special Note for Shipwreck Dungeon**: Access is event-exclusive only. The NPC is located at the entrance, allowing players to defeat the unique and claim boxes without completing the full dungeon.
**Independent Cooldowns**: Dungeon cooldowns are now separate - exit one dungeon and immediately enter another.
Honor Buffs: Top 4 players in Job and Unique categories receive instant honor buffs. Buffs are lost when dropping out of rankings.
Tax System: A percentage of all gold/silk spent on the server is taxed and accumulated in ranking pools. Each rank category has its own pool, and these accumulated taxes are distributed to the top 3 players at set intervals.
Unique Rank Points: Points accumulated in the Unique Rank category can be spent at Fembria Item Manager NPC, or players can choose to maintain their ranking for weekly silk and gold rewards.
We've developed a new alternative to replace the current fortress war system. The goal is to include solo players in guild competitions and ensure competition exists in every aspect of the game.
Contribution System: Every achievement you accomplish in the game, even solo accomplishments, earns points for your guild. Examples include enhancing an item to +12, defeating an Uruchi, achieving success in events - all contribute guild points.
• **No Time Constraints**: Don't compress all your efforts into a short 2-hour period
• **Technical Stability**: Technical issues won't negatively affect your achievements and efforts
• **Solo Integration**: Solo players actively participate and aren't subjected to guild fortress war pressure
• **Flexible Timing**: Contribute to your guild anytime, any day with flexible scheduling
• **Daily Competition**: Demonstrate your strength in every field daily, not limited to once per week
Tiger Girl | 1 Point |
Uruchi | 2 Points |
Isyutaru | 3 Points |
Roc | 4 Points |
Lord Yarkan | 5 Points |
Demon Shaitan | 7 Points |
BeakYung White Viper | 10 Points |
Cerberus | 1 Point |
Captain Ivy | 1 Point |
Pumpkin (x10) | 1 Point |
Alchemy Points | |
+12 Any Item | 10 Points |
+9 Devil Item | 20 Points |
Job Points | |
10 Job Kills | 1 Point |
Each Trade Tour | 1 Point |
Other Uniques | |
The Earth, Yuno, Jupiter, Zielkiaxe | 1 Point |
Babilion, Geenie, Harrison | 1 Point |
Karkadann, Khulood, Kidemonas | 1 Point |
Launatune, Mad General, Merikh | 1 Point |
Thief Boss, Venefica | 1 Point |
Behemoth | 2 Points |
Reward System: The #1 ranked guild receives 10% of all gold/silk spent on the server to date and symbolically controls all fortresses (Jangan/Bandit/Hotan).
Pumpkin Event (24/7): Spawns randomly across the map and respawns in a different location 10 seconds after being defeated. If you're in a party, everyone receives the same reward.
Behemoth Event (Thief Exclusive): Behemoth spawns at a random location with a 20-minute time limit to defeat it. Success yields 50M ~ 500M gold reward and triggers respawn. Failure results in disappearance until the next event.
Job Unique Event: A Job Unique spawns randomly on the map. Once discovered, it becomes marked on the map for all players to see its current location.
Survival Arena (Solo): Features 15+ different map options. Players are teleported to different maps each time, with each map having its own unique objectives to complete.
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